![]() Creative FreedomįG took a very hands-off approach during early development, allowing a high degree of creative freedom amongst the TCR team. In discussing both the game's successes along with these problems, this postmortem aims to provide a comprehensive overview of what was an enjoyable if sometimes arduous development.Ĭoncept artwork for the cut Boiler level. ![]() The game has demonstrated success in a number of areas, however the game and the development process itself were not without their problems. ![]() Pigs has released to predominantly strong critical praise, but has clearly proven to be a divisive title amongst players.
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